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| Theatre Sessions | |
| iray® – CUDA Accelerated Photorealistic Rendering Michael Kaplan, VP – Strategic Development, mental images |
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| Quadro to the Power of Fermi Scott Fitzpatrick, Product Manager, NVIDIA |
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| Grain/Nosie Managment For CGI Workflows Ernie Sanchez, Joey Greer, Cinnafilm Watch Demo |
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| mental images RealityServer® Barry Carlton Ruff, Senior 3D Services Consultant, mental images Watch Demo |
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| Image Processing with Blink Bruno Nicoletti, Co-Founder and CTO, The Foundry |
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| NVIDIA Application Acceleration Engines Phil Miller, Director of Software Product Management, Professional Solutions Group, NVIDIA |
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| Computational Visualization in Medicine Shalini Venkataraman, Applied Engineer, NVIDIA PSG |
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| Introduction to CUDA Jason Sanders, Senior Software Engineer, NVIDIA |
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| NVIDIA Parallel Nsight Developer Tools Kumar Iyer, Product Manager, NVIDIA |
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| Bunkspeed Shot: 3D Rendering Simplified Philip Lunn, CEO and Jeff McCartney Product Specialist Demonstration, Bunkspeed |
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| mental mill®/MetaSL®: Multi-Platform Solutions Laura Scholl, Product Manager, mental mill, mental images |
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| Developer Sessions | |
| iray and Cloud Computing Alexander Keller |
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| OpenGL 4.0 for 2010 Barthold Lichtenbelt and Mark Kilgard |
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| Parallel Nsight: GPU Computing and Graphics Development in Visual Studio Jeff Kiel and Kumar Iyer Watch Demo |
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| Rapid GPU Ray Tracing Development with NVIDIA OptiX Austin Robison |
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| Building Cutting-Edge Real-time 3D Applications Holger Kunz and Phillip Miller |
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| APEX : Creating scalable immersive game environments Monier Maher, Hermes Lanker, and Aron Zoellner |
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